AI Insights · Timothy · October 2023
Top 3D Cartoon Games on Android in Australia Q3 2023
In Q3 2023, the top 3D cartoon games on Android in Australia showed varied performance trends in downloads, revenue, and active users. Here's a detailed look at their performance.
During the third quarter of 2023, the top 3D cartoon games on Android in Australia displayed interesting trends in their weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive view of the performance of these popular games.
MONOPOLY GO! by Scopely saw its weekly revenue peak at around $265K in mid-July. Despite some fluctuations, the game maintained a strong revenue stream, closing the quarter at approximately $158K. Its weekly downloads witnessed a significant increase, especially in early September, reaching up to 16.3K. Active users also followed an upward trend, starting at 24.2K at the beginning of the quarter and peaking at 32.8K by the end.
Pokémon GO from Niantic, Inc. experienced notable revenue spikes, particularly in late August, where it saw a weekly revenue of around $197K. While its weekly downloads remained relatively stable, with a slight peak of 4.1K in late July, active users showed a consistent increase, reaching up to 202.5K towards the end of August.
Gardenscapes by Playrix demonstrated steady performance with weekly revenue fluctuating around $83K in early July to about $81.6K by the end of September. Downloads saw a decline towards the end of the quarter, dropping to around 2.2K. Active users showed a downward trend, starting at 29.4K and decreasing to approximately 27.4K by the end of the period.
Township, another title from Playrix, maintained stable weekly revenue, averaging around $61K throughout the quarter. Downloads varied, peaking at 3.7K in late August, while active users saw minor fluctuations, ending the quarter at around 23.2K.
Lastly, Fishdom by Playrix showed variability in its weekly revenue, peaking at $61.4K in late July. Downloads decreased significantly towards the end of the quarter, falling to about 2.9K. However, active users remained relatively stable, closing the quarter at approximately 32.8K.
For more detailed insights and data, visit Sensor Tower.